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Convert functions and globals to SoldierID
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@@ -77,9 +77,9 @@ void UpdateTEAMPanel( );
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*/
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BOOLEAN InitializeTEAMPanelCoords( );
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void SetSMPanelCurrentMerc( UINT16 ubNewID );
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void SetSMPanelCurrentMerc( SoldierID ubNewID );
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void SetTEAMPanelCurrentMerc( UINT16 ubNewID );
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UINT16 GetSMPanelCurrentMerc( );
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SoldierID GetSMPanelCurrentMerc( );
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void UpdateSMPanel( );
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BOOLEAN InitTEAMSlots( );
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@@ -107,7 +107,7 @@ extern INT8 gbNewItem[ NUM_INV_SLOTS ];
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extern INT8 gbNewItemCycle[ NUM_INV_SLOTS ];
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extern UINT8 gubNewItemMerc;
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void ShowRadioLocator( UINT16 ubID, UINT8 ubLocatorSpeed );
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void ShowRadioLocator( SoldierID ubID, UINT8 ubLocatorSpeed );
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void EndRadioLocator( UINT16 ubID );
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@@ -168,4 +168,4 @@ extern UINT8 gubDescBoxTotalAdvLines;
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// Jenilee: determine the cost of moving this item around in our inventory
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UINT16 GetInvMovementCost(OBJECTTYPE* pObj, INT16 old_pos, INT16 new_pos);
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#endif
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#endif
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