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Convert functions and globals to SoldierID
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@@ -107,7 +107,7 @@ extern void PlaySoldierFootstepSound( SOLDIERTYPE *pSoldier );
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extern UINT16 NumCapableEnemyInSector( );
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extern BOOLEAN gfKillingGuysForLosingBattle;
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extern UINT16 gubInterruptProvoker;
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extern SoldierID gubInterruptProvoker;
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extern UINT16 PickSoldierReadyAnimation( SOLDIERTYPE *pSoldier, BOOLEAN fEndReady, BOOLEAN fHipStance );
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