If TIME_BOMB_WARNING is true, display a warning animation around any armed time bomb.

GameDir >= r2345 is recommended.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347349&#msg_347349

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-10-16 14:32:37 +00:00
parent c086b98b4c
commit 350e7cd849
6 changed files with 151 additions and 5 deletions
+3
View File
@@ -1001,6 +1001,9 @@ void LoadGameExternalOptions()
// WDS - Automatically flag mines
gGameExternalOptions.automaticallyFlagMines = iniReader.ReadBoolean("Tactical Interface Settings","AUTOMATICALLY_FLAG_MINES_WHEN_SPOTTED", FALSE);
// Flugente: display an animation on any active timed bomb
gGameExternalOptions.fTimeBombWarnAnimations = iniReader.ReadBoolean( "Tactical Interface Settings", "TIME_BOMB_WARNING", FALSE );
// silversurfer: don't play quote when mine spotted?
gGameExternalOptions.fMineSpottedNoTalk = iniReader.ReadBoolean("Tactical Interface Settings","MINES_SPOTTED_NO_TALK", FALSE);