If TIME_BOMB_WARNING is true, display a warning animation around any armed time bomb.

GameDir >= r2345 is recommended.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347349&#msg_347349

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-10-16 14:32:37 +00:00
parent c086b98b4c
commit 350e7cd849
6 changed files with 151 additions and 5 deletions
+3
View File
@@ -106,6 +106,9 @@ void InternalIgniteExplosion( UINT8 ubOwner, INT16 sX, INT16 sY, INT16 sZ, INT32
void GenerateExplosion( EXPLOSION_PARAMS *pExpParams );
// Flugente: show warnings around armed timebombs both in map and inventories
void HandleExplosionWarningAnimations( );
void DecayBombTimers( void );
void SetOffBombsByFrequency( UINT8 ubID, INT8 bFrequency );
BOOLEAN SetOffBombsInGridNo( UINT8 ubID, INT32 sGridNo, BOOLEAN fAllBombs, INT8 bLevel );