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- new icon for ammo belt and ammo vest
- mercs can refuse to eat if they do not like the food (works only once) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5422 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -72,7 +72,8 @@ typedef enum
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WATER_POISONOUS // there is water, but it is poisoned (swamps and polluted sectors)
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} FoodSectorWaterSupply;
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BOOLEAN ApplyFood( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObject );
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// eat a food object. if fForce = FALSE, the soldier can reject to eat this once
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BOOLEAN ApplyFood( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObject, BOOLEAN fForce );
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UINT8 GetFoodSituation( SOLDIERTYPE *pSoldier );
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void FoodMaxMoraleModifiy( SOLDIERTYPE *pSoldier, UINT8* pubMaxMorale );
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