From 36131f3bf12695ba9e47fe8af95253dacf365d19 Mon Sep 17 00:00:00 2001 From: Wanne Date: Thu, 20 Feb 2014 13:12:53 +0000 Subject: [PATCH] Merged from revision: 6949 - Multiplayer: Only output the notification info message about stucking enemy in a CO-OP game! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6950 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/TeamTurns.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Tactical/TeamTurns.cpp b/Tactical/TeamTurns.cpp index 3cc0c4d0..93efd46f 100644 --- a/Tactical/TeamTurns.cpp +++ b/Tactical/TeamTurns.cpp @@ -2313,7 +2313,8 @@ void DoneAddingToIntList( SOLDIERTYPE * pSoldier, BOOLEAN fChange, UINT8 ubInter #ifdef INTERRUPT_MP_DEADLOCK_FIX // Do nothing #else - ScreenMsg( FONT_MCOLOR_LTRED, MSG_INTERFACE, MPClientMessage[79]); + if (cGameType == MP_TYPE_COOP) + ScreenMsg( FONT_MCOLOR_LTRED, MSG_INTERFACE, MPClientMessage[79]); #endif send_interrupt( npSoldier );