New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.

For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918

Requires GameDir >= r2099.

Does not break savegame compatibility.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-08-10 13:45:11 +00:00
parent 09244c2369
commit 36e9d15edc
96 changed files with 5569 additions and 1573 deletions
+10 -2
View File
@@ -30,8 +30,9 @@ enum{
MAP_BORDER_AIRSPACE_BTN,
MAP_BORDER_ITEM_BTN,
MAP_BORDER_MILITIA_BTN,
MAP_BORDER_MOBILE_BTN, // HEADROCK HAM 4: Mobile Militia Restrictions button
NUM_MAP_BORDER_BTNS, // end enumeration marker
MAP_BORDER_MOBILE_BTN, // HEADROCK HAM 4: Mobile Militia Restrictions button
MAP_BORDER_DISEASE_BTN, // Flugente: toggle disease views
NUM_MAP_BORDER_BTNS, // end enumeration marker
};
@@ -50,6 +51,7 @@ extern BOOLEAN fShowMilitia;
extern BOOLEAN fShowAircraftFlag;
extern BOOLEAN fShowItemsFlag;
extern BOOLEAN fShowMobileRestrictionsFlag; // HEADROCK HAM 4: Manual Mobile Militia mode
extern UINT8 fShowStrategicDiseaseFlag; // Flugente: disease
//extern BOOLEAN fShowVehicleFlag;
// scroll animation
@@ -70,12 +72,18 @@ void ToggleItemsFilter( void );
// HEADROCK HAM 4: Toggle Mobile Militia Restrictions Filter
void ToggleMobileFilter( void );
// Flugente: disease
void ToggleDiseaseFilter( );
void TurnOnShowTeamsMode( void );
void TurnOnAirSpaceMode( void );
void TurnOnItemFilterMode( void );
// HEADROCK HAM 4: Turn on Mobile Militia Restrictions Filter
void TurnOnMobileFilterMode( void );
// Flugente: disease
void TurnOnDiseaseFilterMode();
// create/destroy buttons for map border region
void DeleteMapBorderButtons( void );
BOOLEAN CreateButtonsForMapBorder( void );