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New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918 Requires GameDir >= r2099. Does not break savegame compatibility. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -30,8 +30,9 @@ enum{
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MAP_BORDER_AIRSPACE_BTN,
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MAP_BORDER_ITEM_BTN,
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MAP_BORDER_MILITIA_BTN,
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MAP_BORDER_MOBILE_BTN, // HEADROCK HAM 4: Mobile Militia Restrictions button
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NUM_MAP_BORDER_BTNS, // end enumeration marker
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MAP_BORDER_MOBILE_BTN, // HEADROCK HAM 4: Mobile Militia Restrictions button
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MAP_BORDER_DISEASE_BTN, // Flugente: toggle disease views
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NUM_MAP_BORDER_BTNS, // end enumeration marker
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};
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@@ -50,6 +51,7 @@ extern BOOLEAN fShowMilitia;
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extern BOOLEAN fShowAircraftFlag;
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extern BOOLEAN fShowItemsFlag;
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extern BOOLEAN fShowMobileRestrictionsFlag; // HEADROCK HAM 4: Manual Mobile Militia mode
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extern UINT8 fShowStrategicDiseaseFlag; // Flugente: disease
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//extern BOOLEAN fShowVehicleFlag;
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// scroll animation
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@@ -70,12 +72,18 @@ void ToggleItemsFilter( void );
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// HEADROCK HAM 4: Toggle Mobile Militia Restrictions Filter
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void ToggleMobileFilter( void );
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// Flugente: disease
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void ToggleDiseaseFilter( );
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void TurnOnShowTeamsMode( void );
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void TurnOnAirSpaceMode( void );
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void TurnOnItemFilterMode( void );
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// HEADROCK HAM 4: Turn on Mobile Militia Restrictions Filter
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void TurnOnMobileFilterMode( void );
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// Flugente: disease
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void TurnOnDiseaseFilterMode();
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// create/destroy buttons for map border region
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void DeleteMapBorderButtons( void );
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BOOLEAN CreateButtonsForMapBorder( void );
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