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New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918 Requires GameDir >= r2099. Does not break savegame compatibility. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1987,7 +1987,7 @@ void RemoveMapStatusBarsRegion( void )
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void UpdateCharRegionHelpText( void )
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{
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CHAR16 sString[ 256 ], sTemp[ 20 ];
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CHAR16 sString[ 6000 ], sTemp[ 20 ];
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CHAR16 pMoraleStr[ 128 ];
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SOLDIERTYPE *pSoldier = NULL;
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@@ -2060,6 +2060,10 @@ void UpdateCharRegionHelpText( void )
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pMapScreenStatusStrings[ 2 ], pMoraleStr );
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}
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}
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{
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pSoldier->PrintDiseaseDesc( sString, TRUE );
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}
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}
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}
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else
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@@ -2321,6 +2325,14 @@ void UpdateMapScreenAssignmentPositions( void )
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SetBoxPosition( ghMoveItemBox, pPoint );
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}
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if ( fShowDiseaseMenu )
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{
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GetBoxPosition( ghDiseaseBox, &pPoint );
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pPoint.iY = giBoxY + (GetFontHeight( MAP_SCREEN_FONT ) + 2) * ASSIGN_MENU_DOCTOR_DIAGNOSIS;
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SetBoxPosition( ghDiseaseBox, pPoint );
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}
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// HEADROCK HAM 3.6: Facility Menu
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if( fShowFacilityMenu )
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{
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