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New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918 Requires GameDir >= r2099. Does not break savegame compatibility. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2311,7 +2311,6 @@ void DrawSelectedUIAboveGuy( UINT16 usSoldierID )
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//-----------------
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if ( pSoldier->bInSector && pSoldier->ubProfile == NO_PROFILE )
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{
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#ifdef ENABLE_ZOMBIES
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if ( pSoldier->IsZombie() )
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{
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swprintf(NameStr, pSoldier->name);
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@@ -2324,9 +2323,7 @@ void DrawSelectedUIAboveGuy( UINT16 usSoldierID )
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gprintfdirty( sX, sY, NameStr );
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mprintf( sX, sY, NameStr );
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}
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else
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#endif
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if ( pSoldier->bTeam == ENEMY_TEAM )
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else if ( pSoldier->bTeam == ENEMY_TEAM )
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{
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// Flugente: soldier profiles
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if ( gGameExternalOptions.fSoldierProfiles_Enemy && pSoldier->usSoldierProfile )
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