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New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918 Requires GameDir >= r2099. Does not break savegame compatibility. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -509,6 +509,8 @@ typedef struct
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INT8 sRadioScanModifier; // modifies the scan range of the radio scan assignment in this sector
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UINT16 usPrisonRoomNumber[MAX_PRISON_ROOMS]; // room numbers of prisons
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UINT16 usCivilianPopulation; // total amount of civilians that are supposed to be in this sector. This does not have to be the number of civilians in tactical
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} SECTOR_EXT_DATA;
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// get dirt increase for object with attachments, fConsiderAmmo: with ammo
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