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New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918 Requires GameDir >= r2099. Does not break savegame compatibility. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4006,6 +4006,9 @@ BOOLEAN HandleSoldierDeath( SOLDIERTYPE *pSoldier , BOOLEAN *pfMadeCorpse )
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// Flugente: campaign stats
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gCurrentIncident.AddStat( pSoldier, CAMPAIGNHISTORY_TYPE_KILL );
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// Flugente: disease
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HandleDeathDiseaseImplications( pSoldier );
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if ( TurnSoldierIntoCorpse( pSoldier, TRUE, TRUE ) )
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{
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*pfMadeCorpse = TRUE;
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