mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Made an APBPConstant a little clearer. Before it was labeled as part of the suppression system when in reality it's not.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1850,8 +1850,8 @@ INT16 SOLDIERTYPE::CalcActionPoints( void )
|
||||
|
||||
// If resulting APs are below our permitted minimum, raise them to it!
|
||||
// HEADROCK: Enforce new minimums due to suppression. I should've done this neater though.
|
||||
if (ubPoints < APBPConstants[AP_MIN_SUPPRESSION_LIMIT])
|
||||
ubPoints = APBPConstants[AP_MIN_SUPPRESSION_LIMIT];
|
||||
if (ubPoints < APBPConstants[AP_MIN_LIMIT])
|
||||
ubPoints = APBPConstants[AP_MIN_LIMIT];
|
||||
|
||||
// make sure action points doesn't exceed the permitted maximum
|
||||
ubMaxAPs = gubMaxActionPoints[ this->ubBodyType ];
|
||||
|
||||
Reference in New Issue
Block a user