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- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty.
- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier - Fix: wrong assignment string in strategic view git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5895 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -430,6 +430,8 @@ SOLDIERTYPE* TacticalCreateCreature( INT8 bCreatureBodyType );
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SOLDIERTYPE* TacticalCreateEnemyAssassin(UINT8 disguisetype);
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void CreateAssassin(UINT8 disguisetype);
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void CreatePrisonerOfWar();
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// randomly generates a relative level rating (attributes or equipment)
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void RandomizeRelativeLevel( INT8 *pbRelLevel, UINT8 ubSoldierClass );
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