cleanup of old code after move of difficulty settings to new file DifficultySettings.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7540 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2014-10-02 19:03:20 +00:00
parent 384d0a36a4
commit 3704d9b8e4
5 changed files with 24 additions and 226 deletions
-49
View File
@@ -581,11 +581,6 @@ static int l_GetMidnightOfFutureDayInMinutes (lua_State *L);
static int l_DayTime (lua_State *L);
static int l_NightTime (lua_State *L);
static int l_GetStartingCashNovice (lua_State *L);
static int l_GetStartingCashExperienced (lua_State *L);
static int l_GetStartingCashExpert (lua_State *L);
static int l_GetStartingCashInsane (lua_State *L);
static int l_DeleteTalkingMenu (lua_State *L);
static int l_PlayerMercsInSector (lua_State *L);
@@ -1341,10 +1336,6 @@ void IniFunction(lua_State *L, BOOLEAN bQuests )
lua_register(L, "SetInvestigateSector", l_SetInvestigateSector );
lua_register(L, "CheckInvestigateSector", l_CheckInvestigateSector );
lua_register(L, "GetStartingCashNovice", l_GetStartingCashNovice );
lua_register(L, "GetStartingCashExperienced", l_GetStartingCashExperienced );
lua_register(L, "GetStartingCashExpert", l_GetStartingCashExpert );
lua_register(L, "GetStartingCashInsane", l_GetStartingCashInsane );
lua_register(L, "GetFirstArrivalDelay", l_GetiFirstArrivalDelay);
lua_register(L, "GetDefaultArrivalSectorX", l_GetubDefaultArrivalSectorX);
lua_register(L, "GetDefaultArrivalSectorY", l_GetubDefaultArrivalSectorY);
@@ -5214,46 +5205,6 @@ static int l_GetubDefaultArrivalSectorX (lua_State *L)
return 1;
}
static int l_GetStartingCashInsane (lua_State *L)
{
UINT32 val = gGameExternalOptions.iStartingCashInsane;
lua_pushinteger(L, val);
return 1;
}
static int l_GetStartingCashExpert (lua_State *L)
{
UINT32 val = gGameExternalOptions.iStartingCashExpert;
lua_pushinteger(L, val);
return 1;
}
static int l_GetStartingCashExperienced (lua_State *L)
{
UINT32 val = gGameExternalOptions.iStartingCashExperienced;
lua_pushinteger(L, val);
return 1;
}
static int l_GetStartingCashNovice (lua_State *L)
{
UINT32 val = gGameExternalOptions.iStartingCashNovice;
lua_pushinteger(L, val);
return 1;
}
static int l_GetWorldTotalMin (lua_State *L)
{
UINT32 uiDate = GetWorldTotalMin();