mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
repair and dirt system change:
Dirt is now part of gun status. The original dirt system has been removed. For details see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20198&goto=347370&#msg_347370 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -225,7 +225,6 @@ typedef enum
|
||||
|
||||
// Flugente: define for maximum temperature
|
||||
#define OVERHEATING_MAX_TEMPERATURE 60000.0f
|
||||
#define DIRT_MIN_TO_CLEAN 10.0f // minimum dirt until we consider cleaning (as weapons constantly get dirtier, this prevents a gun from being constantly cleaned)
|
||||
|
||||
//forward declaration
|
||||
class OBJECTTYPE;
|
||||
@@ -483,9 +482,10 @@ public:
|
||||
UINT32 ubWireNetworkFlag; // flags for the tripwire network
|
||||
INT8 bDefuseFrequency; // frequency for defusing, >=0 values used only
|
||||
|
||||
// Flugente: advanced repair/dirt system
|
||||
// Flugente: advanced repair system
|
||||
INT16 sRepairThreshold; // repair only possible up to this value
|
||||
FLOAT bDirtLevel; // counter for how dirty a gun is
|
||||
|
||||
FLOAT bFiller; // unused for now
|
||||
|
||||
UINT64 sObjectFlag; // used to notify of various states that apply to this object, but not the item in general
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user