repair and dirt system change:

Dirt is now part of gun status. The original dirt system has been removed. For details see:
http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20198&goto=347370&#msg_347370


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2016-10-19 15:58:02 +00:00
parent e9a1f4b352
commit 372adc37b8
30 changed files with 716 additions and 806 deletions
+1 -1
View File
@@ -291,7 +291,7 @@ void SetNewLoadScreenHint()
fShow = TRUE;
else if ( zLoadScreenHint[cnt].usFlags & LOADSCREEN_ZOMBIE && gGameSettings.fOptions[TOPTION_ZOMBIES] )
fShow = TRUE;
else if ( zLoadScreenHint[cnt].usFlags & LOADSCREEN_OVERHEAT_DIRT && (gGameExternalOptions.fWeaponOverheating || gGameExternalOptions.fDirtSystem) )
else if ( zLoadScreenHint[cnt].usFlags & LOADSCREEN_OVERHEAT && gGameExternalOptions.fWeaponOverheating )
fShow = TRUE;
else if ( zLoadScreenHint[cnt].usFlags & LOADSCREEN_NCTH && UsingNewCTHSystem() )
fShow = TRUE;