diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index b942ecd9a..61f4710da 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -2236,6 +2236,18 @@ NEW_RANDOM = TRUE ;****************************************************************************************************************************** ;****************************************************************************************************************************** +;------------------------------------------------------------------------------------------------------------------------------ +; Determine when the lost battle is considered defeat +; (which results in MORALE_HEARD_BATTLE_LOST and GLOBAL_LOYALTY_BATTLE_LOST penalties, also playing MUSIC_TACTICAL_DEATH and +; writing defeat record in the game log) +; 0: default, any lost battle is considered defeat +; 1: if enemy team was alerted +; 2: if at least one of retreating mercs is not covert +; 3: if at least one merc was killed in battle +; 4: if all mercs were killed in battle +;------------------------------------------------------------------------------------------------------------------------------ +DEFEAT_MODE = 0 + [Tactical Enemy Role Settings] ;****************************************************************************************************************************** diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 9e890d4cd..da4e8a99a 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -2212,6 +2212,18 @@ ENEMY_JAMS = FALSE ;****************************************************************************************************************************** ;****************************************************************************************************************************** +;------------------------------------------------------------------------------------------------------------------------------ +; Determine when the lost battle is considered defeat +; (which results in MORALE_HEARD_BATTLE_LOST and GLOBAL_LOYALTY_BATTLE_LOST penalties, also playing MUSIC_TACTICAL_DEATH and +; writing defeat record in the game log) +; 0: default, any lost battle is considered defeat +; 1: if enemy team was alerted +; 2: if at least one of retreating mercs is not covert +; 3: if at least one merc was killed in battle +; 4: if all mercs were killed in battle +;------------------------------------------------------------------------------------------------------------------------------ +DEFEAT_MODE = 0 + [Tactical Enemy Role Settings] ;******************************************************************************************************************************