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Brief: //dnl ch81
- Fix several problems with summary windows and improve map loading to any map for mapeditor. Details: - Add option from CTRL+L list box to load any map from any listed profiles. - Fix incorrect loading of items option in summary window for non vanilla maps. - Fix improper popup of radio boxes for when items is selected in summary window and summary file or map not exist. - Summary items information is now show for non sector custom map files too. - Fix glitches when switching from overhead map to sector summary windows. - Fix improper opening of exit screen text box during exit from overhead map. - Change size to fixed macro of all temporary buffers for map filename. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+22
-4
@@ -1829,7 +1829,7 @@ BOOLEAN SaveWorld(const STR8 puiFilename, FLOAT dMajorMapVersion, UINT8 ubMinorM
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UINT8 ubType;
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UINT8 ubTypeSubIndex;
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UINT8 ubTest = 1;
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CHAR8 aFilename[ 255 ];
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CHAR8 aFilename[2*FILENAME_BUFLEN];//dnl ch81 021213
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UINT8 ubCombine;
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// UINT8 bCounts[ WORLD_MAX ][8];
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UINT8** bCounts = NULL;
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@@ -2443,7 +2443,7 @@ BOOLEAN EvaluateWorld(STR8 pSector, UINT8 ubLevel)
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UINT32 uiFlags, uiFileSize, uiBytesRead;
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INT32 i, cnt, iTilesetID;
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CHAR16 str[2*FILENAME_BUFLEN];
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CHAR8 szDirFilename[2*FILENAME_BUFLEN], szFilename[FILENAME_BUFLEN];
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CHAR8 szDirFilename[2*FILENAME_BUFLEN], szFilename[2*FILENAME_BUFLEN];//dnl ch81 021213
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UINT8 ubCombine, ubMinorMapVersion;
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UINT8 (*bCounts)[8] = NULL;
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// Make sure the file exists... if not, then return false
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@@ -2453,12 +2453,19 @@ BOOLEAN EvaluateWorld(STR8 pSector, UINT8 ubLevel)
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if(ubLevel >= 4)
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strcat(szFilename, "_a");
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strcat(szFilename, ".dat");
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CHAR16 szFileName[40];
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CHAR16 szFileName[FILENAME_BUFLEN];//dnl ch81 021213
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swprintf(szFileName, L"%S", pSector);
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if(ValidMapFileName(szFileName))
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strcpy(szFilename, pSector);
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sprintf(szDirFilename, "MAPS\\%s", szFilename);
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#ifdef USE_VFS//dnl ch81 021213
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if(guiCurrentScreen == LOADSAVE_SCREEN)
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hfile = FileOpen(szDirFilename, FILE_ACCESS_READ, FALSE, gzProfileName);
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else
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hfile = FileOpen(szDirFilename, FILE_ACCESS_READ);
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#else
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hfile = FileOpen(szDirFilename, FILE_ACCESS_READ, FALSE);
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#endif
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if(!hfile)
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return(FALSE);
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uiFileSize = FileGetSize(hfile);
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@@ -2844,7 +2851,7 @@ BOOLEAN LoadWorld(const STR8 puiFilename, FLOAT* pMajorMapVersion, UINT8* pMinor
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UINT16 usTypeSubIndex;
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UINT8 ubType;
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UINT8 ubSubIndex;
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CHAR8 aFilename[50];
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CHAR8 aFilename[2*FILENAME_BUFLEN];//dnl ch81 021213
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UINT8 ubCombine;
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UINT8 (*bCounts)[8] = NULL;
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INT8 *pBuffer;
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@@ -2865,7 +2872,18 @@ BOOLEAN LoadWorld(const STR8 puiFilename, FLOAT* pMajorMapVersion, UINT8* pMinor
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else
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sprintf(aFilename, "MAPS\\%s", puiFilename);
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// Open file
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#ifdef USE_VFS//dnl ch81 021213
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#ifdef JA2EDITOR
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if(guiCurrentScreen == LOADSAVE_SCREEN)
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hfile = FileOpen(aFilename, FILE_ACCESS_READ, FALSE, gzProfileName);
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else
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hfile = FileOpen(aFilename, FILE_ACCESS_READ);
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#else
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hfile = FileOpen(aFilename, FILE_ACCESS_READ);
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#endif
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#else
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hfile = FileOpen(aFilename, FILE_ACCESS_READ, FALSE);
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#endif
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if(!hfile)
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{
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#ifndef JA2EDITOR
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