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Encapsulate PBI Category-1 transition flags as file-statics
gfEnteringMapScreenToEnterPreBattleInterface, gfAutomaticallyStartAutoResolve and gfDelayAutoResolveStart are now file-static in PreBattle Interface.cpp (the latter's definition moved here from Strategic Movement.cpp). External access goes through accessors declared in the header; PBI.cpp touches the statics directly. Accessors exist only where an external caller needs one: AutomaticallyStartAutoResolve() getter (read in Town Militia, gamescreen, Player Command); SetAutomaticallyStartAutoResolve (set in Creature Spreading, strategicmap); SetDelayAutoResolveStart (set in Strategic Movement); SetEnteringMapScreenToEnterPreBattleInterface (set in strategicmap). gfEnteringMapScreen stays a raw cross-read into mapscreen state, not PBI-owned. No behavior change: getter returns BOOLEAN. Verify: grep the three flag names across the tree hits only PreBattle Interface.cpp (three static defs, four accessor bodies, and in-file Handle/reader access). No header externs, no external raw refs. Build: JA2. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
committed by
majcosta
co-authored by
Claude Opus 4.8
parent
f1d5431660
commit
380fedca10
@@ -53,7 +53,6 @@
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#include "GameInitOptionsScreen.h"
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extern void InitializeTacticalStatusAtBattleStart();
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extern BOOLEAN gfDelayAutoResolveStart;
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extern UILayout_Map UI_MAP;
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#ifdef JA2BETAVERSION
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@@ -69,12 +68,13 @@ GROUP *gpTacticalTraversalGroup = NULL;
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SOLDIERTYPE *gpTacticalTraversalChosenSoldier = NULL;
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BOOLEAN gfAutomaticallyStartAutoResolve = FALSE;
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static BOOLEAN gfAutomaticallyStartAutoResolve = FALSE;
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static BOOLEAN gfDelayAutoResolveStart = FALSE;
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BOOLEAN gfAutoAmbush = FALSE;
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BOOLEAN gfHighPotentialForAmbush = FALSE;
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BOOLEAN gfGotoSectorTransition = FALSE;
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BOOLEAN gfEnterAutoResolveMode = FALSE;
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BOOLEAN gfEnteringMapScreenToEnterPreBattleInterface = FALSE;
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static BOOLEAN gfEnteringMapScreenToEnterPreBattleInterface = FALSE;
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BOOLEAN gfIgnoreAllInput = TRUE;
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BOOLEAN gfZoomDone = FALSE;
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@@ -215,6 +215,11 @@ void SetPreBattleInterfaceActive( BOOLEAN fActive ) { gfPreBattleInterfaceActive
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BOOLEAN IsPersistantPBI() { return gfUsePersistantPBI; }
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void SetPersistantPBI( BOOLEAN fPersistant ) { gfUsePersistantPBI = fPersistant; }
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BOOLEAN AutomaticallyStartAutoResolve() { return gfAutomaticallyStartAutoResolve; }
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void SetAutomaticallyStartAutoResolve( BOOLEAN fAuto ) { gfAutomaticallyStartAutoResolve = fAuto; }
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void SetDelayAutoResolveStart( BOOLEAN fDelay ) { gfDelayAutoResolveStart = fDelay; }
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void SetEnteringMapScreenToEnterPreBattleInterface( BOOLEAN fEntering ) { gfEnteringMapScreenToEnterPreBattleInterface = fEntering; }
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INT32 giHilitedInvolved = 0;
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INT32 giHilitedUninvolved = 0;
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