From 38b853344fe38196ebd992c9dfcd0d5d271c6170 Mon Sep 17 00:00:00 2001 From: SpaceViking Date: Tue, 17 Jul 2007 04:37:44 +0000 Subject: [PATCH] Initialize strings to avoid strcpy problems git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1066 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Loading Screen.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Loading Screen.cpp b/Loading Screen.cpp index 03fb9230..c12b32d2 100644 --- a/Loading Screen.cpp +++ b/Loading Screen.cpp @@ -616,6 +616,11 @@ void DisplayLoadScreenWithID( UINT8 ubLoadScreenID ) char szImageFormat[5]; char szFullImagePath[80]; + // WDS - Fix: Init strings 7/16/2007 + szImagePath[0] = 0; + szImageFormat[0] = 0; + szFullImagePath[0] = 0; + // Start screen if (ubLoadScreenID == HELI) {