From 3a31632fbe3982ad7e743209a0805d758648b143 Mon Sep 17 00:00:00 2001 From: MaddMugsy Date: Wed, 21 Jun 2006 17:37:50 +0000 Subject: [PATCH] -removed unlimited troops and queen aggression settings from savegames git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@279 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/Strategic AI.cpp | 35 ++++++++++++++++++++++------------- 1 file changed, 22 insertions(+), 13 deletions(-) diff --git a/Strategic/Strategic AI.cpp b/Strategic/Strategic AI.cpp index 6f7cc3ed6..03ab50706 100644 --- a/Strategic/Strategic AI.cpp +++ b/Strategic/Strategic AI.cpp @@ -3086,12 +3086,6 @@ BOOLEAN SaveStrategicAI( HWFILE hFile ) if( uiNumBytesWritten != 3 ) return FALSE; FileWrite( hFile, &gfExtraElites, 1, &uiNumBytesWritten ); - if( uiNumBytesWritten != 1 ) - return FALSE; - FileWrite( hFile, &gfAggressiveQueen, 1, &uiNumBytesWritten ); - if( uiNumBytesWritten != 1 ) - return FALSE; - FileWrite( hFile, &gfUnlimitedTroops, 1, &uiNumBytesWritten ); if( uiNumBytesWritten != 1 ) return FALSE; FileWrite( hFile, &giGarrisonArraySize, 4, &uiNumBytesWritten ); @@ -3215,17 +3209,32 @@ BOOLEAN LoadStrategicAI( HWFILE hFile ) INT32 i; UINT8 ubSAIVersion; INT32 iMaxEnemyGroupSize = gGameExternalOptions.iMaxEnemyGroupSize; -DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"Strategic6"); + + switch( gGameOptions.ubDifficultyLevel ) + { + case DIF_LEVEL_EASY: + gfUnlimitedTroops = gGameExternalOptions.gfEasyUnlimitedTroops; + gfAggressiveQueen = gGameExternalOptions.gfEasyAggressiveQueen; + break; + case DIF_LEVEL_MEDIUM: + gfUnlimitedTroops = gGameExternalOptions.gfNormalUnlimitedTroops; + gfAggressiveQueen = gGameExternalOptions.gfNormalAggressiveQueen; + break; + case DIF_LEVEL_HARD: + gfUnlimitedTroops = gGameExternalOptions.gfHardUnlimitedTroops; + gfAggressiveQueen = gGameExternalOptions.gfHardAggressiveQueen; + break; + case DIF_LEVEL_INSANE: + gfUnlimitedTroops = gGameExternalOptions.gfInsaneUnlimitedTroops; + gfAggressiveQueen = gGameExternalOptions.gfInsaneAggressiveQueen; + break; + } + + DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"Strategic6"); FileRead( hFile, gbPadding2, 3, &uiNumBytesRead ); if( uiNumBytesRead != 3 ) return FALSE; FileRead( hFile, &gfExtraElites, 1, &uiNumBytesRead ); - if( uiNumBytesRead != 1 ) - return FALSE; - FileRead( hFile, &gfAggressiveQueen, 1, &uiNumBytesRead ); - if( uiNumBytesRead != 1 ) - return FALSE; - FileRead( hFile, &gfUnlimitedTroops, 1, &uiNumBytesRead ); if( uiNumBytesRead != 1 ) return FALSE; FileRead( hFile, &giGarrisonArraySize, 4, &uiNumBytesRead );