Externalizations (by Buggler)

- 'Kingpin wants his money' history log hardcoded location to his actual location
- John & Mary sector to disappear on quest completion
- Dynamo prison sector for Matt's quest
- Joey primary & alternate location to be found
- Spike sector relocation when assassins are sent
- Weapon cache locations

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6477 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-09 19:44:15 +00:00
parent e59e951e31
commit 3ab6da635f
16 changed files with 182 additions and 74 deletions
+3 -3
View File
@@ -2489,9 +2489,9 @@ void HandleNPCDoAction( UINT8 ubTargetNPC, UINT16 usActionCode, UINT8 ubQuoteNum
break;
case NPC_ACTION_ADD_JOEY_TO_WORLD:
gMercProfiles[ JOEY ].sSectorX = 4;
gMercProfiles[ JOEY ].sSectorY = MAP_ROW_D;
gMercProfiles[ JOEY ].bSectorZ = 1;
gMercProfiles[ JOEY ].sSectorX = gModSettings.ubJoeyPrimarySectorX; //4
gMercProfiles[ JOEY ].sSectorY = gModSettings.ubJoeyPrimarySectorY; //MAP_ROW_D
gMercProfiles[ JOEY ].bSectorZ = gModSettings.ubJoeyPrimarySectorZ; //1
AddFutureDayStrategicEvent( EVENT_SET_BY_NPC_SYSTEM, GetWorldMinutesInDay(), NPC_SYSTEM_EVENT_ACTION_PARAM_BONUS + NPC_ACTION_ADD_JOEY_TO_WORLD, 3 );
break;