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Externalizations (by Buggler)
- 'Kingpin wants his money' history log hardcoded location to his actual location - John & Mary sector to disappear on quest completion - Dynamo prison sector for Matt's quest - Joey primary & alternate location to be found - Spike sector relocation when assassins are sent - Weapon cache locations git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6477 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2489,9 +2489,9 @@ void HandleNPCDoAction( UINT8 ubTargetNPC, UINT16 usActionCode, UINT8 ubQuoteNum
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break;
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case NPC_ACTION_ADD_JOEY_TO_WORLD:
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gMercProfiles[ JOEY ].sSectorX = 4;
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gMercProfiles[ JOEY ].sSectorY = MAP_ROW_D;
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gMercProfiles[ JOEY ].bSectorZ = 1;
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gMercProfiles[ JOEY ].sSectorX = gModSettings.ubJoeyPrimarySectorX; //4
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gMercProfiles[ JOEY ].sSectorY = gModSettings.ubJoeyPrimarySectorY; //MAP_ROW_D
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gMercProfiles[ JOEY ].bSectorZ = gModSettings.ubJoeyPrimarySectorZ; //1
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AddFutureDayStrategicEvent( EVENT_SET_BY_NPC_SYSTEM, GetWorldMinutesInDay(), NPC_SYSTEM_EVENT_ACTION_PARAM_BONUS + NPC_ACTION_ADD_JOEY_TO_WORLD, 3 );
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break;
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