mirror of
https://github.com/1dot13/source.git
synced 2026-08-19 14:20:30 +02:00
Externalizations (by Buggler)
- 'Kingpin wants his money' history log hardcoded location to his actual location - John & Mary sector to disappear on quest completion - Dynamo prison sector for Matt's quest - Joey primary & alternate location to be found - Spike sector relocation when assassins are sent - Weapon cache locations git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6477 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -5728,8 +5728,8 @@ STR16 pMessageStrings[] =
|
||||
// Lock / release mouse in windowed mode (window boundary)
|
||||
L"鼠标已锁定,鼠标移动范围强制限制在游戏窗口内部区域。", // 104
|
||||
L"鼠标已释放,鼠标移动范围不再受限于游戏窗口内部区域。", // 105
|
||||
L"Mercs will move in formation", // TODO.Translate
|
||||
L"Mercs will gather at destination",
|
||||
L"Move in Formation ON", // TODO.Translate
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -5736,10 +5736,10 @@ STR16 pMessageStrings[] =
|
||||
L"Auto%02d.sav", // 102
|
||||
L"SaveGame%02d.sav", //103
|
||||
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
|
||||
L"Locking mouse cursor to stay within window boundary.", // 104
|
||||
L"Releasing mouse cursor to move outside window boundary.", // 105
|
||||
L"Mercs will move in formation", // TODO.Translate
|
||||
L"Mercs will gather at destination",
|
||||
L"Lock mouse cursor within game window boundary.", // 104
|
||||
L"Release mouse cursor from game window boundary.", // 105
|
||||
L"Move in Formation ON", // TODO.Translate
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -5726,10 +5726,10 @@ STR16 pMessageStrings[] =
|
||||
L"Auto%02d.sav", // 102
|
||||
L"SaveGame%02d.sav", //103
|
||||
// Lock / release mouse in windowed mode (window boundary)
|
||||
L"Locking mouse cursor to stay within window boundary.", // 104
|
||||
L"Releasing mouse cursor to move outside window boundary.", // 105
|
||||
L"Mercs will move in formation",
|
||||
L"Mercs will gather at destination",
|
||||
L"Lock mouse cursor within game window boundary.", // 104
|
||||
L"Release mouse cursor from game window boundary.", // 105
|
||||
L"Move in Formation ON",
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -5733,8 +5733,8 @@ STR16 pMessageStrings[] =
|
||||
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
|
||||
L"Verrouiller le curseur pour qu'il reste dans la fenêtre.", // 104
|
||||
L"Libérer le curseur pour qu'il se déplace hors de la fenêtre.", // 105
|
||||
L"Mercs will move in formation", // TODO.Translate
|
||||
L"Mercs will gather at destination",
|
||||
L"Move in Formation ON", // TODO.Translate
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -5571,8 +5571,8 @@ STR16 pMessageStrings[] =
|
||||
// Lock / release mouse in windowed mode (window boundary)
|
||||
L"Mausberech begrenzen, damit Mauscursor innerhalb des Spielfensters bleibt.", // 104
|
||||
L"Mausbereich wieder freigeben, um uneingeschränkte Mausbewebung zu erhalten.", // 105
|
||||
L"Mercs will move in formation", // TODO.Translate
|
||||
L"Mercs will gather at destination",
|
||||
L"Move in Formation ON", // TODO.Translate
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
CHAR16 ItemPickupHelpPopup[][40] =
|
||||
|
||||
@@ -5720,10 +5720,10 @@ STR16 pMessageStrings[] =
|
||||
L"Auto%02d.sav", // 102
|
||||
L"SaveGame%02d.sav", //103
|
||||
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
|
||||
L"Locking mouse cursor to stay within window boundary.", // 104
|
||||
L"Releasing mouse cursor to move outside window boundary.", // 105
|
||||
L"Mercs will move in formation", // TODO.Translate
|
||||
L"Mercs will gather at destination",
|
||||
L"Lock mouse cursor within game window boundary.", // 104
|
||||
L"Release mouse cursor from game window boundary.", // 105
|
||||
L"Move in Formation ON", // TODO.Translate
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -5736,10 +5736,10 @@ STR16 pMessageStrings[] =
|
||||
L"Auto%02d.sav", // 102
|
||||
L"SaveGame%02d.sav", //103
|
||||
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
|
||||
L"Locking mouse cursor to stay within window boundary.", // 104
|
||||
L"Releasing mouse cursor to move outside window boundary.", // 105
|
||||
L"Mercs will move in formation", // TODO.Translate
|
||||
L"Mercs will gather at destination",
|
||||
L"Lock mouse cursor within game window boundary.", // 104
|
||||
L"Release mouse cursor from game window boundary.", // 105
|
||||
L"Move in Formation ON", // TODO.Translate
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -5725,10 +5725,10 @@ STR16 pMessageStrings[] =
|
||||
L"Auto%02d.sav", // 102
|
||||
L"SaveGame%02d.sav", //103
|
||||
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
|
||||
L"Locking mouse cursor to stay within window boundary.", // 104
|
||||
L"Releasing mouse cursor to move outside window boundary.", // 105
|
||||
L"Mercs will move in formation", // TODO.Translate
|
||||
L"Mercs will gather at destination",
|
||||
L"Lock mouse cursor within game window boundary.", // 104
|
||||
L"Release mouse cursor from game window boundary.", // 105
|
||||
L"Move in Formation ON", // TODO.Translate
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -5737,10 +5737,10 @@ STR16 pMessageStrings[] =
|
||||
L"Auto%02d.sav", // 102
|
||||
L"SaveGame%02d.sav", //103
|
||||
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
|
||||
L"Locking mouse cursor to stay within window boundary.", // 104
|
||||
L"Releasing mouse cursor to move outside window boundary.", // 105
|
||||
L"Mercs will move in formation",
|
||||
L"Mercs will gather at destination",
|
||||
L"Lock mouse cursor within game window boundary.", // 104
|
||||
L"Release mouse cursor from game window boundary.", // 105
|
||||
L"Move in Formation ON",
|
||||
L"Move in Formation OFF",
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user