Externalizations (by Buggler)

- 'Kingpin wants his money' history log hardcoded location to his actual location
- John & Mary sector to disappear on quest completion
- Dynamo prison sector for Matt's quest
- Joey primary & alternate location to be found
- Spike sector relocation when assassins are sent
- Weapon cache locations

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6477 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-09 19:44:15 +00:00
parent e59e951e31
commit 3ab6da635f
16 changed files with 182 additions and 74 deletions
+2 -2
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@@ -5728,8 +5728,8 @@ STR16 pMessageStrings[] =
// Lock / release mouse in windowed mode (window boundary)
L"鼠标已锁定,鼠标移动范围强制限制在游戏窗口内部区域。", // 104
L"鼠标已释放,鼠标移动范围不再受限于游戏窗口内部区域。", // 105
L"Mercs will move in formation", // TODO.Translate
L"Mercs will gather at destination",
L"Move in Formation ON", // TODO.Translate
L"Move in Formation OFF",
};
+4 -4
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@@ -5736,10 +5736,10 @@ STR16 pMessageStrings[] =
L"Auto%02d.sav", // 102
L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
L"Locking mouse cursor to stay within window boundary.", // 104
L"Releasing mouse cursor to move outside window boundary.", // 105
L"Mercs will move in formation", // TODO.Translate
L"Mercs will gather at destination",
L"Lock mouse cursor within game window boundary.", // 104
L"Release mouse cursor from game window boundary.", // 105
L"Move in Formation ON", // TODO.Translate
L"Move in Formation OFF",
};
+4 -4
View File
@@ -5726,10 +5726,10 @@ STR16 pMessageStrings[] =
L"Auto%02d.sav", // 102
L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary)
L"Locking mouse cursor to stay within window boundary.", // 104
L"Releasing mouse cursor to move outside window boundary.", // 105
L"Mercs will move in formation",
L"Mercs will gather at destination",
L"Lock mouse cursor within game window boundary.", // 104
L"Release mouse cursor from game window boundary.", // 105
L"Move in Formation ON",
L"Move in Formation OFF",
};
+2 -2
View File
@@ -5733,8 +5733,8 @@ STR16 pMessageStrings[] =
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
L"Verrouiller le curseur pour qu'il reste dans la fenêtre.", // 104
L"Libérer le curseur pour qu'il se déplace hors de la fenêtre.", // 105
L"Mercs will move in formation", // TODO.Translate
L"Mercs will gather at destination",
L"Move in Formation ON", // TODO.Translate
L"Move in Formation OFF",
};
+2 -2
View File
@@ -5571,8 +5571,8 @@ STR16 pMessageStrings[] =
// Lock / release mouse in windowed mode (window boundary)
L"Mausberech begrenzen, damit Mauscursor innerhalb des Spielfensters bleibt.", // 104
L"Mausbereich wieder freigeben, um uneingeschränkte Mausbewebung zu erhalten.", // 105
L"Mercs will move in formation", // TODO.Translate
L"Mercs will gather at destination",
L"Move in Formation ON", // TODO.Translate
L"Move in Formation OFF",
};
CHAR16 ItemPickupHelpPopup[][40] =
+4 -4
View File
@@ -5720,10 +5720,10 @@ STR16 pMessageStrings[] =
L"Auto%02d.sav", // 102
L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
L"Locking mouse cursor to stay within window boundary.", // 104
L"Releasing mouse cursor to move outside window boundary.", // 105
L"Mercs will move in formation", // TODO.Translate
L"Mercs will gather at destination",
L"Lock mouse cursor within game window boundary.", // 104
L"Release mouse cursor from game window boundary.", // 105
L"Move in Formation ON", // TODO.Translate
L"Move in Formation OFF",
};
+4 -4
View File
@@ -5736,10 +5736,10 @@ STR16 pMessageStrings[] =
L"Auto%02d.sav", // 102
L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
L"Locking mouse cursor to stay within window boundary.", // 104
L"Releasing mouse cursor to move outside window boundary.", // 105
L"Mercs will move in formation", // TODO.Translate
L"Mercs will gather at destination",
L"Lock mouse cursor within game window boundary.", // 104
L"Release mouse cursor from game window boundary.", // 105
L"Move in Formation ON", // TODO.Translate
L"Move in Formation OFF",
};
+4 -4
View File
@@ -5725,10 +5725,10 @@ STR16 pMessageStrings[] =
L"Auto%02d.sav", // 102
L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
L"Locking mouse cursor to stay within window boundary.", // 104
L"Releasing mouse cursor to move outside window boundary.", // 105
L"Mercs will move in formation", // TODO.Translate
L"Mercs will gather at destination",
L"Lock mouse cursor within game window boundary.", // 104
L"Release mouse cursor from game window boundary.", // 105
L"Move in Formation ON", // TODO.Translate
L"Move in Formation OFF",
};
+4 -4
View File
@@ -5737,10 +5737,10 @@ STR16 pMessageStrings[] =
L"Auto%02d.sav", // 102
L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary) // TODO.Translate
L"Locking mouse cursor to stay within window boundary.", // 104
L"Releasing mouse cursor to move outside window boundary.", // 105
L"Mercs will move in formation",
L"Mercs will gather at destination",
L"Lock mouse cursor within game window boundary.", // 104
L"Release mouse cursor from game window boundary.", // 105
L"Move in Formation ON",
L"Move in Formation OFF",
};