Merged revision(s) 6997-6998 from branches/ja2_source_official_2014:

- Campaign stats take spy actions and SAM sabotages into account
- spy encounters are not reproted if nothing of interest happened
- Fix: error in food system automatic canteen refill
- Fix: if min enemy group size is too high, the AI never replensishes garrisons, thereby severely dumbing down the game.
- Fix: enemy groups do not receive minimum size
- Fix: enemy groups sizes are cut down needlessly


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6999 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-03-01 01:48:43 +00:00
parent 618b1c1f8a
commit 3ae95a6c20
17 changed files with 156 additions and 37 deletions
+26 -2
View File
@@ -698,9 +698,19 @@ void RenderCampaignHistory_MostImportant()
if ( picend < usPosY ) usPosX = LAPTOP_SCREEN_UL_X;
}
if ( incident.usIncidentFlags & INCIDENT_BUILDINGS_DAMAGED )
if ( incident.usIncidentFlags & INCIDENT_SAMSITE_SABOTAGED )
{
swprintf(sText, szCampaignHistoryDetail[TEXT_CAMPAIGNHISTORY_DETAIL_BUILDINGDAMAGE], incident.usKills[CAMPAIGNHISTORY_SD_CIV], incident.usWounds[CAMPAIGNHISTORY_SD_CIV] );
swprintf(sText, szCampaignHistoryDetail[TEXT_CAMPAIGNHISTORY_DETAIL_SAMSITESABOTAGED] );
usPosY += DisplayWrappedString( usPosX, usPosY, LAPTOP_SCREEN_LR_X - usPosX, 2, CAMPHIS_FONT_SMALL, CAMPAIGN_HISTORY_FONT_COLOR_REGULAR,sText, FONT_MCOLOR_BLACK, FALSE, 0);
if ( picend < usPosY ) usPosX = LAPTOP_SCREEN_UL_X;
}
else if ( incident.usIncidentFlags & INCIDENT_BUILDINGS_DAMAGED )
{
if ( incident.usKills[CAMPAIGNHISTORY_SD_CIV] + incident.usWounds[CAMPAIGNHISTORY_SD_CIV] > 0 )
swprintf(sText, szCampaignHistoryDetail[TEXT_CAMPAIGNHISTORY_DETAIL_BUILDINGANDCIVDAMAGE], incident.usKills[CAMPAIGNHISTORY_SD_CIV], incident.usWounds[CAMPAIGNHISTORY_SD_CIV] );
else
swprintf(sText, szCampaignHistoryDetail[TEXT_CAMPAIGNHISTORY_DETAIL_BUILDINGDAMAGE] );
usPosY += DisplayWrappedString( usPosX, usPosY, LAPTOP_SCREEN_LR_X - usPosX, 2, CAMPHIS_FONT_SMALL, CAMPAIGN_HISTORY_FONT_COLOR_REGULAR,sText, FONT_MCOLOR_BLACK, FALSE, 0);
if ( picend < usPosY ) usPosX = LAPTOP_SCREEN_UL_X;
}
@@ -758,6 +768,20 @@ void RenderCampaignHistory_MostImportant()
if ( picend < usPosY ) usPosX = LAPTOP_SCREEN_UL_X;
}
if ( incident.usIncidentFlags & INCIDENT_SPYACTION_ENEMY )
{
swprintf(sText, szCampaignHistoryDetail[TEXT_CAMPAIGNHISTORY_DETAIL_SPY_ENEMY] );
usPosY += DisplayWrappedString( usPosX, usPosY, LAPTOP_SCREEN_LR_X - usPosX, 2, CAMPHIS_FONT_SMALL, CAMPAIGN_HISTORY_FONT_COLOR_REGULAR,sText, FONT_MCOLOR_BLACK, FALSE, 0);
if ( picend < usPosY ) usPosX = LAPTOP_SCREEN_UL_X;
}
if ( incident.usIncidentFlags & INCIDENT_SPYACTION_PLAYERSIDE )
{
swprintf(sText, szCampaignHistoryDetail[TEXT_CAMPAIGNHISTORY_DETAIL_SPY_PLAYER] );
usPosY += DisplayWrappedString( usPosX, usPosY, LAPTOP_SCREEN_LR_X - usPosX, 2, CAMPHIS_FONT_SMALL, CAMPAIGN_HISTORY_FONT_COLOR_REGULAR,sText, FONT_MCOLOR_BLACK, FALSE, 0);
if ( picend < usPosY ) usPosX = LAPTOP_SCREEN_UL_X;
}
{
// team losses
UINT16 rebellosses = incident.usKills[CAMPAIGNHISTORY_SD_MERC] + incident.usKills[CAMPAIGNHISTORY_SD_MILITIA_GREEN] + incident.usKills[CAMPAIGNHISTORY_SD_MILITIA_REGULAR] + incident.usKills[CAMPAIGNHISTORY_SD_MILITIA_ELITE];