diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index fd95fab55..92ddbc1ee 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -321,6 +321,9 @@ SOLDIER_TOOLTIP_DISPLAY_BIG_SLOT_1 = TRUE SOLDIER_TOOLTIP_DISPLAY_BIG_SLOT_2 = TRUE SOLDIER_TOOLTIP_DISPLAY_BIG_SLOT_3 = TRUE SOLDIER_TOOLTIP_DISPLAY_BIG_SLOT_4 = TRUE +SOLDIER_TOOLTIP_DISPLAY_BIG_SLOT_5 = TRUE +SOLDIER_TOOLTIP_DISPLAY_BIG_SLOT_6 = TRUE +SOLDIER_TOOLTIP_DISPLAY_BIG_SLOT_7 = TRUE ;****************************************************************************************************************************** ; This section controls Shift+F behaviour. @@ -629,7 +632,7 @@ INSANE_QUEEN_AGGRESSIVE = TRUE ; This is a feature that *dumbs* down the AI, and was activated in original to make the game easier. ;****************************************************************************************************************************** -ENEMY_INVESTIGATE_SECTOR = TRUE +ENEMY_INVESTIGATE_SECTOR = FALSE REASSIGN_PENDING_REINFORCEMENTS = FALSE ;****************************************************************************************************************************** @@ -855,4 +858,19 @@ VEHICLE_INVENTORY = TRUE ;****************************************************************************************************************************** ; INFO: In svn release exe this property is always set to TRUE until a new exe will be released! -; ENABLE_CHANCE_OF_ENEMY_AMBUSHES_ON_INSANE_DIFFICULT = TRUE \ No newline at end of file +; ENABLE_CHANCE_OF_ENEMY_AMBUSHES_ON_INSANE_DIFFICULT = TRUE + +;****************************************************************************************************************************** +; Slay Forever +;****************************************************************************************************************************** + +SLAY_FOREVER = FALSE + +;****************************************************************************************************************************** +; Loose round reload system. +; AP_COST_PER_ROUND represents the AP cost to reload a single round of ammunition +; WRONG_MAG_MULT is the multiplier applied to reload AP cost when trying to reload from an improper sized mag +;****************************************************************************************************************************** +AP_COST_PER_ROUND = 2 + +WRONG_MAG_MULT = 1.5 \ No newline at end of file