- Prisoner system can now be correctly turned off.

- improved handcuffing checks

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5712 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-12-04 00:57:19 +00:00
parent 6ff06a530e
commit 3bb14a870b
5 changed files with 29 additions and 16 deletions
+1 -1
View File
@@ -1216,7 +1216,7 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, INT32 sGridNo, INT8 bLevel, UINT16 usHa
}
// Flugente: handcuffing people
if ( HasItemFlag(usHandItem, HANDCUFFS ) )
if ( gGameExternalOptions.fAllowPrisonerSystem && HasItemFlag(usHandItem, HANDCUFFS ) )
{
// ATE: AI CANNOT GO THROUGH HERE!
INT32 usMapPos;