- Prisoner system can now be correctly turned off.

- improved handcuffing checks

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5712 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-12-04 00:57:19 +00:00
parent 6ff06a530e
commit 3bb14a870b
5 changed files with 29 additions and 16 deletions
+1 -1
View File
@@ -2711,7 +2711,7 @@ UINT8 GetActionModeCursor( SOLDIERTYPE *pSoldier )
ubCursor = FORTICURS;
// Flugente: cursor for handcuffs
if ( HasItemFlag(usInHand, HANDCUFFS) )
if ( gGameExternalOptions.fAllowPrisonerSystem && HasItemFlag(usInHand, HANDCUFFS) )
ubCursor = HANDCUFFCURS;
// Now check our terrain to see if we cannot do the action now...