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New ability: a disguised spy can distract unalerted enemies, making it easier to sneak by.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20228&goto=352562&#msg_352562 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -30,6 +30,7 @@
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#include "Tactical Placement GUI.h"//dnl ch45 071009
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#include "Map Screen Interface Map Inventory.h"//dnl ch51 081009
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#include "World Items.h"//dnl ch77 191113
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#include "Overhead.h" // added by Flugente
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#endif
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#include "SaveLoadScreen.h"
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@@ -410,6 +411,9 @@ void GameLoop(void)
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// Flugente: dynamic opinions: Dialogue Boxes need to be refreshed
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RefreshBoxes( );
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// Flugente:disguised mercs can distract enemies by talking to them. In order to display that, we sometimes display excerpts of their 'chats'
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CheckChatPartners();
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//DEBUG MODE : DEBUG RENDER ENTRY : point to drop in debugging render code
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if( (gGameSettings.fOptions[TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE]) || (JA2BETAVERSION_FLAG))
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