several fixes (by Ocular)

http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336357/[PATCH]_Minor_bug_fixes#Post336357

- wrong calculation for gear AP bonus
- wrong display for max health damage
- wrong use of TRAIN_MILITIA_MODIFIER modifier
- wrong calculation for breath regeneration with unused AP


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2014-10-01 10:51:16 +00:00
parent cd786cf213
commit 3bdf06c62d
4 changed files with 8 additions and 9 deletions
+1 -1
View File
@@ -7542,7 +7542,7 @@ INT16 GetTownTrainPtsForCharacter( SOLDIERTYPE *pTrainer, UINT16 *pusMaxPts )
// check for teaching bonuses
if( gGameOptions.fNewTraitSystem ) // old/new traits - SANDRO
{
sTrainingBonus -= gSkillTraitValues.bSpeedModifierTrainingMilitia; // penalty for untrained mercs
sTrainingBonus += gSkillTraitValues.bSpeedModifierTrainingMilitia; // penalty for untrained mercs
// bonus for teching trait
if ( HAS_SKILL_TRAIT( pTrainer, TEACHING_NT) )