several fixes (by Ocular)

http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336357/[PATCH]_Minor_bug_fixes#Post336357

- wrong calculation for gear AP bonus
- wrong display for max health damage
- wrong use of TRAIN_MILITIA_MODIFIER modifier
- wrong calculation for breath regeneration with unused AP


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2014-10-01 10:51:16 +00:00
parent cd786cf213
commit 3bdf06c62d
4 changed files with 8 additions and 9 deletions
+5 -5
View File
@@ -1386,19 +1386,19 @@ void UnusedAPsToBreath( SOLDIERTYPE * pSoldier )
switch( gGameOptions.ubDifficultyLevel )
{
case DIF_LEVEL_EASY:
sBreathPerAP *= 9/10; // -10%
sBreathPerAP = sBreathPerAP * 9/10; // -10%
break;
case DIF_LEVEL_MEDIUM:
sBreathPerAP *= 1; // normal
sBreathPerAP = sBreathPerAP; // normal
break;
case DIF_LEVEL_HARD:
sBreathPerAP *= 11/10; // +10%
sBreathPerAP = sBreathPerAP * 11/10; // +10%
break;
case DIF_LEVEL_INSANE:
sBreathPerAP *= 6/5; // +20%
sBreathPerAP = sBreathPerAP * 6/5; // +20%
break;
default:
sBreathPerAP *= 9/10; // -10%
sBreathPerAP = sBreathPerAP * 9/10; // -10%
break;
}
}