Cleaned up attachment removal code

Fixed rare issue with squads and movement groups not being defined at game start.
Fixed wrong type declarations in header files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8407 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
TheBob
2017-06-12 17:09:25 +00:00
parent 5d6de52be9
commit 3c4da04532
10 changed files with 65 additions and 74 deletions
+1 -1
View File
@@ -273,7 +273,7 @@ public:
void initialize();
BOOLEAN Load(HWFILE hFile, int versionToLoad, bool loadChecksum);
BOOLEAN Load(INT8 **hBuffer, float dMajorMapVersion, UINT8 ubMinorMapVersion);
BOOLEAN Load(INT8 **hBuffer, FLOAT dMajorMapVersion, UINT8 ubMinorMapVersion);
BOOLEAN Save(HWFILE hFile, bool fSavingMap, FLOAT dMajorMapVersion=MAJOR_MAP_VERSION, UINT8 ubMinorMapVersion=MINOR_MAP_VERSION);//dnl ch42 250909
public: