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-stealth colouring added to code - shows up when stealthbonus is >= 50 - stealth colour has priority over camo colour
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3210,7 +3210,12 @@ INT8 GetBodyTypePaletteSubstitutionCode( SOLDIERTYPE *pSoldier, UINT8 ubBodyType
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}
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// Check for cammo...
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if ( ( pSoldier->bCamo + pSoldier->wornCamo ) > 50 )
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if ( GetWornStealth(pSoldier) >= 50 )
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{
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strcpy( zColFilename, "ANIMS\\steath.col" );
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return( 1 );
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}
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else if ( ( pSoldier->bCamo + pSoldier->wornCamo ) >= 50 )
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{
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strcpy( zColFilename, "ANIMS\\camo.COL" );
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return( 1 );
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