-stealth colouring added to code - shows up when stealthbonus is >= 50 - stealth colour has priority over camo colour

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-07-28 15:11:07 +00:00
parent bc412304e5
commit 3c88da4e03
4 changed files with 23 additions and 6 deletions
+6 -1
View File
@@ -3210,7 +3210,12 @@ INT8 GetBodyTypePaletteSubstitutionCode( SOLDIERTYPE *pSoldier, UINT8 ubBodyType
}
// Check for cammo...
if ( ( pSoldier->bCamo + pSoldier->wornCamo ) > 50 )
if ( GetWornStealth(pSoldier) >= 50 )
{
strcpy( zColFilename, "ANIMS\\steath.col" );
return( 1 );
}
else if ( ( pSoldier->bCamo + pSoldier->wornCamo ) >= 50 )
{
strcpy( zColFilename, "ANIMS\\camo.COL" );
return( 1 );