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Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -123,17 +123,8 @@ void CreateACharacterFromPlayerEnteredStats( void )
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// ensure that these lists don't get overwritten or Nulled due to the amount
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// of changes and revisions that have been made to personalities and attitudes.
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CreatePlayersPersonalitySkillsAndAttitude();
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// Flugente: as the profile is no longer identical to the voice set, we need to determine a free slot
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INT32 impslot = 0;
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if ( fCharacterIsMale )
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impslot = GetFirstMaleSlot( );
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else
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impslot = GetFirstFemaleSlot( );
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INT32 impid = gGameExternalOptions.iaIMPSlots[impslot];
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LaptopSaveInfo.iIMPIndex = GetFreeIMPSlot( impid, -1 );
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LaptopSaveInfo.iIMPIndex = GetFreeIMPSlot( -1 );
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// copy over full name
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wcscpy( gMercProfiles[ LaptopSaveInfo.iIMPIndex ].zName, pFullName );
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