- fixed an issue saving the map in vanilla mode (by DepressivesBrot)

- fixed a minor cosmetic issue (loading wrong frame for the overhead map) (by DepressivesBrot)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-09-13 19:53:14 +00:00
parent 692fff36ed
commit 3cc8153a61
3 changed files with 20 additions and 6 deletions
+1 -1
View File
@@ -641,7 +641,7 @@ void GoIntoOverheadMap( )
FilenameForBPP("INTERFACE\\MAP_BORD_800x600.sti", VObjectDesc.ImageFile);
if( !AddVideoObject( &VObjectDesc, &uiOVERMAP ) )
AssertMsg(0, "Missing INTERFACE\\MAP_BORD_800x600.sti" );
}else if(iResolution >= _1680x1050){
}else if(iResolution >= _1680x1050 && gfUseBiggerOverview){
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
FilenameForBPP("INTERFACE\\MAP_BORD_1920x1080.sti", VObjectDesc.ImageFile);
if( !AddVideoObject( &VObjectDesc, &uiOVERMAP ) )