100AP project integration

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-11-06 00:46:54 +00:00
parent d63ae7501b
commit 3cd3ef39cb
64 changed files with 1436 additions and 781 deletions
+34
View File
@@ -63,6 +63,8 @@
#endif
#include "Sector Summary.h"
extern INT16 APBPConstants[TOTAL_APBP_VALUES] = {0};
extern INT16 gubMaxActionPoints[28];//MAXBODYTYPES = 28... JUST GETTING IT TO WORK NOW. GOTTHARD 7/2/08
extern BOOLEAN GetCDromDriveLetter( STR8 pString );
// The InitializeGame function is responsible for setting up all data and Gaming Engine
@@ -878,3 +880,35 @@ void HandleLaserLockResult( BOOLEAN fSuccess )
}
#endif
void SetupMaxActionPointsAnimation()
{
gubMaxActionPoints[0] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[1] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[2] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[3] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[4] = APBPConstants[AP_MONSTER_MAXIMUM];
gubMaxActionPoints[5] = APBPConstants[AP_MONSTER_MAXIMUM];
gubMaxActionPoints[6] = APBPConstants[AP_MONSTER_MAXIMUM];
gubMaxActionPoints[7] = APBPConstants[AP_MONSTER_MAXIMUM];
gubMaxActionPoints[8] = APBPConstants[AP_MONSTER_MAXIMUM];
gubMaxActionPoints[9] = APBPConstants[AP_MONSTER_MAXIMUM];
gubMaxActionPoints[10] = APBPConstants[AP_MONSTER_MAXIMUM];
gubMaxActionPoints[11] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[12] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[13] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[14] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[15] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[16] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[17] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[18] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[19] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[20] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[21] = APBPConstants[AP_MAXIMUM];
gubMaxActionPoints[22] = APBPConstants[AP_VEHICLE_MAXIMUM];
gubMaxActionPoints[23] = APBPConstants[AP_VEHICLE_MAXIMUM];
gubMaxActionPoints[24] = APBPConstants[AP_VEHICLE_MAXIMUM];
gubMaxActionPoints[25] = APBPConstants[AP_VEHICLE_MAXIMUM];
gubMaxActionPoints[26] = APBPConstants[AP_VEHICLE_MAXIMUM];
gubMaxActionPoints[27] = APBPConstants[AP_VEHICLE_MAXIMUM];
}