100AP project integration

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-11-06 00:46:54 +00:00
parent d63ae7501b
commit 3cd3ef39cb
64 changed files with 1436 additions and 781 deletions
+31 -29
View File
@@ -964,38 +964,40 @@ ANI_SPEED_DEF gubAnimWalkSpeeds[ TOTALBODYTYPES ] =
-10, (FLOAT)4.0, //JEEP
};
extern INT16 gubMaxActionPoints[TOTALBODYTYPES] = {0};
/*
UINT8 gubMaxActionPoints[ TOTALBODYTYPES ] =
{
AP_MAXIMUM, //REGMALE
AP_MAXIMUM, //BIGMALE
AP_MAXIMUM, //STOCKYMALE
AP_MAXIMUM, //REGFEMALE
AP_MONSTER_MAXIMUM, //ADULTMONSTER
AP_MONSTER_MAXIMUM, //ADULTMONSTER
AP_MONSTER_MAXIMUM, //ADULTMONSTER
AP_MONSTER_MAXIMUM, //ADULTMONSTER
AP_MONSTER_MAXIMUM, //ADULTMONSTER
AP_MONSTER_MAXIMUM, //INFANT
AP_MONSTER_MAXIMUM, //QUEEN MONSTER
AP_MAXIMUM, //FATCIV
AP_MAXIMUM, //MANCIV
AP_MAXIMUM, //MINICIV
AP_MAXIMUM, //DRESSCIV
AP_MAXIMUM, //HAT KID
AP_MAXIMUM, //NOHAT KID
AP_MAXIMUM, //CRIPPLE
AP_MAXIMUM, //COW
AP_MAXIMUM, //CROW
AP_MAXIMUM, //BLOOD CAT
AP_MAXIMUM, // ROBOT1
AP_VEHICLE_MAXIMUM, //HUMVEE
AP_VEHICLE_MAXIMUM, //TANK1
AP_VEHICLE_MAXIMUM, //TANK2
AP_VEHICLE_MAXIMUM, //ELDORADO
AP_VEHICLE_MAXIMUM, //ICECREAMTRUCK
AP_VEHICLE_MAXIMUM, //JEEP
APBPConstants[AP_MAXIMUM], //REGMALE
APBPConstants[AP_MAXIMUM], //BIGMALE
APBPConstants[AP_MAXIMUM], //STOCKYMALE
APBPConstants[AP_MAXIMUM], //REGFEMALE
APBPConstants[AP_MONSTER_MAXIMUM], //ADULTMONSTER
APBPConstants[AP_MONSTER_MAXIMUM], //ADULTMONSTER
APBPConstants[AP_MONSTER_MAXIMUM], //ADULTMONSTER
APBPConstants[AP_MONSTER_MAXIMUM], //ADULTMONSTER
APBPConstants[AP_MONSTER_MAXIMUM], //ADULTMONSTER
APBPConstants[AP_MONSTER_MAXIMUM], //INFANT
APBPConstants[AP_MONSTER_MAXIMUM], //QUEEN MONSTER
APBPConstants[AP_MAXIMUM], //FATCIV
APBPConstants[AP_MAXIMUM], //MANCIV
APBPConstants[AP_MAXIMUM], //MINICIV
APBPConstants[AP_MAXIMUM], //DRESSCIV
APBPConstants[AP_MAXIMUM], //HAT KID
APBPConstants[AP_MAXIMUM], //NOHAT KID
APBPConstants[AP_MAXIMUM], //CRIPPLE
APBPConstants[AP_MAXIMUM], //COW
APBPConstants[AP_MAXIMUM], //CROW
APBPConstants[AP_MAXIMUM], //BLOOD CAT
APBPConstants[AP_MAXIMUM], // ROBOT1
APBPConstants[AP_VEHICLE_MAXIMUM], //HUMVEE
APBPConstants[AP_VEHICLE_MAXIMUM], //TANK1
APBPConstants[AP_VEHICLE_MAXIMUM], //TANK2
APBPConstants[AP_VEHICLE_MAXIMUM], //ELDORADO
APBPConstants[AP_VEHICLE_MAXIMUM], //ICECREAMTRUCK
APBPConstants[AP_VEHICLE_MAXIMUM], //JEEP
};
*/
ANI_SPEED_DEF gubAnimRunSpeeds[ TOTALBODYTYPES ] =
{