100AP project integration

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-11-06 00:46:54 +00:00
parent d63ae7501b
commit 3cd3ef39cb
64 changed files with 1436 additions and 781 deletions
+15 -14
View File
@@ -1289,7 +1289,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1315,7 +1315,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1362,7 +1362,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1411,7 +1411,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1438,7 +1438,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1479,7 +1479,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1513,7 +1513,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1545,7 +1545,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1608,7 +1608,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1662,7 +1662,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1713,7 +1713,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1750,7 +1750,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1825,7 +1825,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
@@ -1884,7 +1884,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
//if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
//{
// DeductPoints( pSoldier, AP_TALK, 0 );
// DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
//}
// // stop showing menu
@@ -2372,3 +2372,4 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
//}