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100AP project integration
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -87,7 +87,8 @@ typedef PARSE_STAGE;
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#define ALTSECTORSFILENAME "Map\\AltSectors.xml"
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#define SAMSITESFILENAME "Map\\SamSites.xml"
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#define ROAMINGMILITIAFILENAME "Map\\RestrictedRoamingMilitia.xml"
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// Gotthard: Strategic Text Files [2007-10-19]
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#define STRATEGICSECTORNAMETEXTFILENAME "Map\\SectorNames.xml"
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#define GARRISONFILENAME "Army\\GarrisonGroups.xml"
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#define PATROLFILENAME "Army\\PatrolGroups.xml"
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@@ -103,6 +104,14 @@ typedef PARSE_STAGE;
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// WANNE: Sector loadscreens [2007-05-18]
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#define SECTORLOADSCREENSFILENAME "Map\\SectorLoadscreens.xml"
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// Gotthard: Laptop Text files [2007-10-16]
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#define LAPTOPFLORISTTEXTFILENAME "Laptop\\Florist.xml"
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#define LAPTOPFUNERALTEXTFILENAME "Laptop\\Funeral.xml"
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#define LAPTOPBOBBYRAYSTEXTFILENAME "Laptop\\BobbyRays.xml"
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// Gotthard: Website Picture/Text Locations [2007-11-04]
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#define LAPTOPFLORISTLOCATIONFILENAME "Laptop\\FloristPositions.xml"
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#define LAPTOPFUNERALLOCATIONFILENAME "Laptop\\FuneralPositions.xml"
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extern BOOLEAN ReadInItemStats(STR fileName, BOOLEAN localizedVersion);
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extern BOOLEAN WriteItemStats();
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@@ -213,4 +222,22 @@ extern BOOLEAN WriteInArmyCompositionInfo(STR fileName);
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//Kaiden: Roaming Militia Restricted Sectors List
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extern BOOLEAN ReadInRoamingInfo(STR filename);
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//Gotthard: Laptop Florist Text
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extern BOOLEAN ReadInFloristText(STR fileName);
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//Gotthard: Laptop Funeral Text
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extern BOOLEAN ReadInFuneralText(STR fileName);
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//Gotthard: Delivery Locations Text (For Florist, Bobby Ray's)
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extern BOOLEAN ReadInBobbyRaysText(STR fileName);
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//Gotthard: Special Sector Names Test (Cambria Hospital, etc.)
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extern BOOLEAN ReadInSectorNamesText(STR fileName);
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//Gotthard: Laptop Florist Locations
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extern BOOLEAN ReadInFloristLocations(STR fileName);
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//Gotthard: Laptop Funeral Locations
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extern BOOLEAN ReadInFuneralLocations(STR fileName);
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#endif
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