diff --git a/Tactical/LOS.cpp b/Tactical/LOS.cpp index a7e944d8..ad136660 100644 --- a/Tactical/LOS.cpp +++ b/Tactical/LOS.cpp @@ -3705,7 +3705,7 @@ INT8 FireBulletGivenTarget( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, FLOA INT8 ChanceToGetThrough( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, FLOAT dEndZ ) { - if ( Item[pFirer->usAttackingWeapon].usItemClass == IC_GUN || Item[ pFirer->usAttackingWeapon ].usItemClass == IC_THROWING_KNIFE ) + if ( Item[pFirer->usAttackingWeapon].usItemClass == IC_GUN || Item[ pFirer->usAttackingWeapon ].usItemClass == IC_THROWING_KNIFE || Item[pFirer->usAttackingWeapon].rocketlauncher ) { BOOLEAN fBuckShot = FALSE;