From 3d3c6afd32dea7b18ee1ca2ef8ca255c1ebf68d2 Mon Sep 17 00:00:00 2001 From: MaddMugsy Date: Mon, 19 Jun 2006 21:27:46 +0000 Subject: [PATCH] -CTH fix for rocket launchers git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@270 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/LOS.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/LOS.cpp b/Tactical/LOS.cpp index a7e944d8..ad136660 100644 --- a/Tactical/LOS.cpp +++ b/Tactical/LOS.cpp @@ -3705,7 +3705,7 @@ INT8 FireBulletGivenTarget( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, FLOA INT8 ChanceToGetThrough( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, FLOAT dEndZ ) { - if ( Item[pFirer->usAttackingWeapon].usItemClass == IC_GUN || Item[ pFirer->usAttackingWeapon ].usItemClass == IC_THROWING_KNIFE ) + if ( Item[pFirer->usAttackingWeapon].usItemClass == IC_GUN || Item[ pFirer->usAttackingWeapon ].usItemClass == IC_THROWING_KNIFE || Item[pFirer->usAttackingWeapon].rocketlauncher ) { BOOLEAN fBuckShot = FALSE;