diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index a50d62500..0e5369509 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1484,6 +1484,9 @@ CRITICAL_LEGSHOT_CAUSES_AP_LOSS = TRUE CAN_JUMP_THROUGH_WINDOWS = TRUE +; allows jumping through closed windows, smashing them while jumping +CAN_JUMP_THROUGH_CLOSED_WINDOWS = TRUE + ;------------------------------------------------------------------------------------------------------------------------------ ; Turn this on and your merc can climb on walls (that have 2 floors like buildings) by pressing 'j'. ;------------------------------------------------------------------------------------------------------------------------------ @@ -1940,6 +1943,9 @@ ZOMBIE_RISE_WAVE_FREQUENCY = 60 ; Can zombies climb roofs? ZOMBIE_CAN_CLIMB = TRUE +; Can zombies jump through windows? +ZOMBIE_CAN_JUMP_WINDOWS = TRUE + ; zombies made from corpses of civilians do not have a punch animation, which results in a deadlock if they try to punch ; TRUE: So instead, they blow up, dealing damage to everyone (setting TRUE) ; FALSE: Another option is a 'simulated attack' without animation. However, this is pretty simple and rigged up, only a temporary solution.