From 3d745c57f4167deed5fd0da31ca7e37e1ec818fe Mon Sep 17 00:00:00 2001 From: Flugente Date: Sun, 11 Nov 2012 05:40:34 +0000 Subject: [PATCH] options for AI window-jumping and jumping through closed windows git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1558 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index a50d62500..0e5369509 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1484,6 +1484,9 @@ CRITICAL_LEGSHOT_CAUSES_AP_LOSS = TRUE CAN_JUMP_THROUGH_WINDOWS = TRUE +; allows jumping through closed windows, smashing them while jumping +CAN_JUMP_THROUGH_CLOSED_WINDOWS = TRUE + ;------------------------------------------------------------------------------------------------------------------------------ ; Turn this on and your merc can climb on walls (that have 2 floors like buildings) by pressing 'j'. ;------------------------------------------------------------------------------------------------------------------------------ @@ -1940,6 +1943,9 @@ ZOMBIE_RISE_WAVE_FREQUENCY = 60 ; Can zombies climb roofs? ZOMBIE_CAN_CLIMB = TRUE +; Can zombies jump through windows? +ZOMBIE_CAN_JUMP_WINDOWS = TRUE + ; zombies made from corpses of civilians do not have a punch animation, which results in a deadlock if they try to punch ; TRUE: So instead, they blow up, dealing damage to everyone (setting TRUE) ; FALSE: Another option is a 'simulated attack' without animation. However, this is pretty simple and rigged up, only a temporary solution.