added a global modifier to singleshot temperature (for those who feel the current values are too low or high).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-08-25 17:27:28 +00:00
parent e83afa8aa0
commit 3dbdd4b2ad
4 changed files with 6 additions and 4 deletions
+2 -1
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@@ -1119,10 +1119,11 @@ typedef struct
FLOAT fClockSpeedPercent;
#endif
// Flugente FTW 1: Weapon Overheating
// Flugente: Weapon Overheating
BOOLEAN fDisplayOverheatThermometer; // Should a 'thermometer' for guns and replacable barrels be displayed?
UINT8 ubOverheatThermometerRedOffset; // amount of red colour while temperature is below threshold
FLOAT iCooldownModificatorLonelyBarrel; // Cooldown modificator for barrels alone in the landscape ;-)
FLOAT iOverheatTemperatureGlobalModfier; // a global modifier to the singel shot temperatuer value, if one feels that all values hould be lower/higher
// Flugente: Weapon Mounting
BOOLEAN fWeaponResting; // Should it be possible to rest your weapon on structures in crouched position?