added a global modifier to singleshot temperature (for those who feel the current values are too low or high).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-08-25 17:27:28 +00:00
parent e83afa8aa0
commit 3dbdd4b2ad
4 changed files with 6 additions and 4 deletions
+1 -1
View File
@@ -11702,7 +11702,7 @@ FLOAT GetSingleShotTemperature( OBJECTTYPE *pObj )
singleshottemperature = Weapon[ pObj->usItem ].usOverheatingSingleShotTemperature;
// determine modificator according to attachments
FLOAT modificator = 1.0;
FLOAT modificator = gGameExternalOptions.iOverheatTemperatureGlobalModfier;
attachmentList::iterator iterend = (*pObj)[0]->attachments.end();
for (attachmentList::iterator iter = (*pObj)[0]->attachments.begin(); iter != iterend; ++iter)