diff --git a/Multiplayer/client.cpp b/Multiplayer/client.cpp index 7b6a81e1..70cabba0 100644 --- a/Multiplayer/client.cpp +++ b/Multiplayer/client.cpp @@ -2042,9 +2042,10 @@ void send_interrupt (SOLDIERTYPE *pSoldier) fInterfacePanelDirty = DIRTYLEVEL2; gTacticalStatus.fInterruptOccurred = TRUE; +#ifdef INTERRUPT_MP_DEADLOCK_FIX AddTopMessage( COMPUTER_INTERRUPT_MESSAGE, TeamTurnString[ INT->bTeam ] ); +#endif //this needed to add details of who's interrupt it is - hayden - ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"Interrupt with %s awarded to %s.", TeamNameStrings[pOpponent->bTeam], TeamNameStrings[INT->bTeam] );//was MPClientMessage[17], can be reconnected if text updated and translated } else