diff --git a/Tactical/Interface.cpp b/Tactical/Interface.cpp index 8ba363ec..6c4aba41 100644 --- a/Tactical/Interface.cpp +++ b/Tactical/Interface.cpp @@ -164,8 +164,6 @@ MOUSE_REGION gMenuOverlayRegion; MOUSE_REGION gBottomPanalRegion; -UINT16 gusOldSelectedSoldier = NOBODY; - // OVerlay ID INT32 giPopupSlideMessageOverlay = -1; UINT16 gusOverlayPopupBoxWidth, gusOverlayPopupBoxHeight; diff --git a/Tactical/Overhead.h b/Tactical/Overhead.h index 027a65b2..0b7808fa 100644 --- a/Tactical/Overhead.h +++ b/Tactical/Overhead.h @@ -171,7 +171,6 @@ extern UINT8 gbPlayerNum; extern INT8 gbShowEnemies; extern SoldierID gusSelectedSoldier; -extern UINT16 gusOldSelectedSoldier; extern CHAR8 gzAlertStr[][ 30 ]; extern CHAR8 gzActionStr[][ 30 ]; diff --git a/TileEngine/worlddef.cpp b/TileEngine/worlddef.cpp index 6265f093..2b78ad20 100644 --- a/TileEngine/worlddef.cpp +++ b/TileEngine/worlddef.cpp @@ -3327,8 +3327,6 @@ BOOLEAN NewWorld( INT32 nMapRows, INT32 nMapCols ) UINT16 NewIndex; INT32 cnt; - gusSelectedSoldier = gusOldSelectedSoldier = NOBODY; - AdjustSoldierCreationStartValues( ); TrashWorld();