Merged Multi Player Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-05-12 08:20:47 +00:00
parent c448713412
commit 3e22dce318
132 changed files with 14527 additions and 4859 deletions
+40 -3
View File
@@ -39,6 +39,7 @@
#endif
#include "Campaign Init.h"
#include "connect.h"
BOOLEAN gfSchedulesHosed = FALSE;
extern UINT32 guiBrokenSaveGameVersion;
@@ -525,6 +526,17 @@ BOOLEAN EnterSaveLoadScreen()
usPosX, SLG_CANCEL_POS_Y, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, BtnSlgCancelCallback );
//load mp game
/*UINT16 MPusPosX = SLG_LOAD_CANCEL_POS_X-39;
UINT32 MPguiSlgCancelBtn = CreateIconAndTextButton( guiSlgButtonImage, zSaveLoadText[SLG_CANCEL], OPT_BUTTON_FONT,
OPT_BUTTON_ON_COLOR, DEFAULT_SHADOW,
OPT_BUTTON_OFF_COLOR, DEFAULT_SHADOW,
TEXT_CJUSTIFIED,
usPosX, SLG_CANCEL_POS_Y, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, BtnSlgCancelCallback );*/
//Either the save or load button
if( gfSaveGame )
@@ -1361,7 +1373,10 @@ BOOLEAN DisplaySaveGameEntry( INT8 bEntryID )//, UINT16 usPosY )
else
{
//Create the string for the Data
swprintf( zDateString, L"%s %d, %02d:%02d", pMessageStrings[ MSG_DAY ], SaveGameHeader.uiDay, SaveGameHeader.ubHour, SaveGameHeader.ubMin );
if(is_networked)
swprintf( zDateString, L"%s %d / %d", pMessageStrings[ MSG_CLIENT ], SaveGameHeader.uiDay, SaveGameHeader.ubHour );
else
swprintf( zDateString, L"%s %d, %02d:%02d", pMessageStrings[ MSG_DAY ], SaveGameHeader.uiDay, SaveGameHeader.ubHour, SaveGameHeader.ubMin );
//Create the string for the current location
if( SaveGameHeader.sSectorX == -1 && SaveGameHeader.sSectorY == -1 || SaveGameHeader.bSectorZ < 0 )
@@ -1383,7 +1398,8 @@ BOOLEAN DisplaySaveGameEntry( INT8 bEntryID )//, UINT16 usPosY )
//
// Number of mercs on the team
//
if(!is_networked)
{
//if only 1 merc is on the team
if( SaveGameHeader.ubNumOfMercsOnPlayersTeam == 1 )
{
@@ -1395,7 +1411,25 @@ BOOLEAN DisplaySaveGameEntry( INT8 bEntryID )//, UINT16 usPosY )
//use "mercs"
swprintf( zNumMercsString, L"%d %s", SaveGameHeader.ubNumOfMercsOnPlayersTeam, pMessageStrings[ MSG_MERCS ] );
}
}
else
{
//
// Number of mercs on the team
//
//if only 1 merc is on the team
if( SaveGameHeader.ubMin == 1 )
{
//use "merc"
swprintf( zNumMercsString, L"%d / %d %s", SaveGameHeader.ubNumOfMercsOnPlayersTeam,SaveGameHeader.ubMin, MercAccountText[ MERC_ACCOUNT_MERC ] );
}
else
{
//use "mercs"
swprintf( zNumMercsString, L"%d / %d %s", SaveGameHeader.ubNumOfMercsOnPlayersTeam,SaveGameHeader.ubMin, pMessageStrings[ MSG_MERCS ] );
}
}
//Get the current balance
swprintf( zBalanceString, L"%d", SaveGameHeader.iCurrentBalance);
InsertCommasForDollarFigure( zBalanceString );
@@ -1418,7 +1452,7 @@ BOOLEAN DisplaySaveGameEntry( INT8 bEntryID )//, UINT16 usPosY )
DrawTextToScreen( zNumMercsString, (UINT16)(usPosX+SLG_NUM_MERCS_OFFSET_X), (UINT16)(usPosY+SLG_NUM_MERCS_OFFSET_Y), 0, uiFont, ubFontColor, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
//The balance
DrawTextToScreen( zBalanceString, (UINT16)(usPosX+SLG_BALANCE_OFFSET_X), (UINT16)(usPosY+SLG_BALANCE_OFFSET_Y), 0, uiFont, ubFontColor, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
if(!is_networked)DrawTextToScreen( zBalanceString, (UINT16)(usPosX+SLG_BALANCE_OFFSET_X), (UINT16)(usPosY+SLG_BALANCE_OFFSET_Y), 0, uiFont, ubFontColor, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
if( gbSaveGameArray[ bEntryID ] || ( gfSaveGame && !gfUserInTextInputMode && ( gbSelectedSaveLocation == bEntryID ) ) )
{
@@ -1544,6 +1578,9 @@ void BtnSlgCancelCallback(GUI_BUTTON *btn,INT32 reason)
else if( guiPreviousOptionScreen == MAINMENU_SCREEN )
SetSaveLoadExitScreen( MAINMENU_SCREEN );
else if( guiPreviousOptionScreen == GAME_INIT_OPTIONS_SCREEN )//hayden
SetSaveLoadExitScreen( GAME_INIT_OPTIONS_SCREEN );
else
SetSaveLoadExitScreen( OPTIONS_SCREEN );