Merged Multi Player Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-05-12 08:20:47 +00:00
parent c448713412
commit 3e22dce318
132 changed files with 14527 additions and 4859 deletions
+2 -1
View File
@@ -58,6 +58,7 @@ extern BOOLEAN gfExitViewer;
extern BOOLEAN fZoomFlag;
extern BOOLEAN fMapScreenBottomDirty;
#include "connect.h"
BOOLEAN gfTacticalTraversal = FALSE;
GROUP *gpTacticalTraversalGroup = NULL;
@@ -696,7 +697,7 @@ void InitPreBattleInterface( GROUP *pBattleGroup, BOOLEAN fPersistantPBI )
if( gfAutomaticallyStartAutoResolve || !fRetreatAnOption ||
gubEnemyEncounterCode == ENEMY_AMBUSH_CODE ||
gubEnemyEncounterCode == BLOODCAT_AMBUSH_CODE ||
gubEnemyEncounterCode == CREATURE_ATTACK_CODE )
gubEnemyEncounterCode == CREATURE_ATTACK_CODE || is_client)
{
DisableButton( iPBButton[ 2 ] );
SetButtonFastHelpText( iPBButton[ 2 ], gzNonPersistantPBIText[ 9 ] );