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Merged Multi Player Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -58,6 +58,7 @@ extern BOOLEAN gfExitViewer;
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extern BOOLEAN fZoomFlag;
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extern BOOLEAN fMapScreenBottomDirty;
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#include "connect.h"
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BOOLEAN gfTacticalTraversal = FALSE;
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GROUP *gpTacticalTraversalGroup = NULL;
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@@ -696,7 +697,7 @@ void InitPreBattleInterface( GROUP *pBattleGroup, BOOLEAN fPersistantPBI )
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if( gfAutomaticallyStartAutoResolve || !fRetreatAnOption ||
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gubEnemyEncounterCode == ENEMY_AMBUSH_CODE ||
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gubEnemyEncounterCode == BLOODCAT_AMBUSH_CODE ||
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gubEnemyEncounterCode == CREATURE_ATTACK_CODE )
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gubEnemyEncounterCode == CREATURE_ATTACK_CODE || is_client)
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{
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DisableButton( iPBButton[ 2 ] );
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SetButtonFastHelpText( iPBButton[ 2 ], gzNonPersistantPBIText[ 9 ] );
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