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Merged Multi Player Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+13
-2
@@ -11,6 +11,7 @@
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#include "overhead.h"
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#include "math.h"
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#include "Event Pump.h"
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#include "Soldier Control.h"
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#include "Overhead Types.h"
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#include "sys globals.h"
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#include "opplist.h"
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@@ -55,6 +56,8 @@
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#include "cheats.h"
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#endif
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#include "connect.h"
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extern void PauseAITemporarily( void );
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extern void UpdateEnemyUIBar( void );
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extern void DisplayHiddenTurnbased( SOLDIERTYPE * pActingSoldier );
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@@ -808,8 +811,16 @@ void StartNPCAI(SOLDIERTYPE *pSoldier)
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if(!gfAmIHost)
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return;
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#endif
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//pSoldier->flags.uiStatusFlags |= SOLDIER_UNDERAICONTROL;
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pSoldier->SetSoldierAsUnderAiControl( );
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////pSoldier->flags.uiStatusFlags |= SOLDIER_UNDERAICONTROL;
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//if (!(pSoldier->flags.uiStatusFlags & SOLDIER_PC))
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//{
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//SetSoldierAsUnderAiControl( pSoldier );
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//}
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if (!is_networked)
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pSoldier->SetSoldierAsUnderAiControl( );
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pSoldier->flags.fTurnInProgress = TRUE;
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