Merged Multi Player Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-05-12 08:20:47 +00:00
parent c448713412
commit 3e22dce318
132 changed files with 14527 additions and 4859 deletions
+14 -2
View File
@@ -37,6 +37,8 @@
#include "Rain.h"
// end rain
//network headers
#include "connect.h"
UINT32 guiCurrentScreen;
UINT32 guiPendingScreen = NO_PENDING_SCREEN;
@@ -93,6 +95,9 @@ BOOLEAN InitializeGame(void)
giStartingMemValue = MemGetFree( );
//InitializeLua();
is_networked = FALSE;
is_client = FALSE;
is_server = FALSE;
ClearAllDebugTopics();
RegisterJA2DebugTopic( TOPIC_JA2OPPLIST, "Reg" );
@@ -136,7 +141,10 @@ BOOLEAN InitializeGame(void)
LoadGameSettings();
//Initialize the Game options ( Gun nut, scifi and dif. levels
InitGameOptions();
// WANNE - MP: Moved InitGameOptions() to MainMenuScreen::MenuButtonCallback()
// because in this function "is_networked" is not set, so it is too early!
//InitGameOptions();
// preload mapscreen graphics
HandlePreloadOfMapGraphics( );
@@ -371,7 +379,11 @@ void GameLoop(void)
Sleep(sleeptime);
}
#endif
if ( is_networked )
{
client_packet();
server_packet();
}
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"GameLoop done");
}